package com.chalmers.foa.gamemodel.gameobjects.obstacles.impl;

import android.graphics.Bitmap;
import android.graphics.Point;

import com.chalmers.foa.gamemodel.gameobjects.GameObjectBitmapAdapter;

public class StationaryObstacle extends GameObjectBitmapAdapter {

	public StationaryObstacle(Bitmap bitmap) {
		this(new Point(0, 0), bitmap, 0, -1);
	}

	public StationaryObstacle(Point _position, Bitmap _bitmap, int layer,
			int bound) {
		super(_bitmap, _position, layer, bound, true, false, false, false);
	}
}
